Web Development Workflow: Unterschied zwischen den Versionen

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** [http://glue.readthedocs.org/en/latest/quickstart.html Glue]
 
** [http://glue.readthedocs.org/en/latest/quickstart.html Glue]
 
** [http://csssprites.org/ SmartSprites] - with Eclipse plugin.
 
** [http://csssprites.org/ SmartSprites] - with Eclipse plugin.
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** [https://npmjs.org/package/grunt-spritesmith grunt-spritesmith]
  
 
=== Javascript ===
 
=== Javascript ===

Version vom 13. Juni 2013, 01:00 Uhr

Overview of Tools

Javascript Development Workflow of 2013

Video: Javascript Development Workflow of 2013 by Paul Irish (PDF)

Shell

Editor

    • learn it well, most important
    • Code linting is your first unit test.
  • Realtime Feedback
    • live linting
    • live recompilation
    • live reload

Images

Javascript

    • Modules / Dependency management
      • AMD modules
      • CommonJS modules
      • ECMAScript Harmony modules
      • Minispade require (ember.js example)
    • Tricks:
      • Template precompilation - into functions in a build step and ship the compiled templates.
      • Custom build output based on build-time forks. (require.js optimizier)
      • More module magic from Alex Sexton (MVC MODULE MAGIC)
  • Package Management - cooming soon.
  • In-Browser Devtools
  • Mobile
    • Test in Chrome
      • Emulate touches, override device metrics
    • Emulators & Browserstack
    • Real device & Adobe Shadow
    • Chrome on Android w/ DevTools

Testing

    • Jasmin, QUnit or Mocha
    • Execute tests in a variety of settings:
      • In the Browser
      • In a headless browser on-demand via cmd line
      • In a headless browser post-push. Continuous Integration
      • In multiple browsers via cmd line
      • In multiple browsers in the cloud via cmd line (e.g. with BrowserStack)
        • bunyip -f test/index.html -b ios

Build System

  • Use Grunt!
  • Resolve your dependency chain
  • concatenate
  • compile
  • flatten your CSS @imports
  • Remove debugging statements
  • Compress images
  • Precompile templates
  • Run tests in a variety of environments
  • Revs asset paths for caching
  • Affirm code quality

After Deployment

Client-Side Error Tracking

Projects to check out

Principles

  • DRY - Don't Repeat Yourself
    • don't type ./build.sh everytime you save a file
    • don't ftp everytime up you update the site's release branch.
  • Learn from other developers.
  • Share what you've learned.

IDEs

Others